- Working with a 5-person studio to create a tactical control game, “Dark Star”
- Directly working with a concept artist and a 3D modeler to align workflows
- Creating stylized texture maps in Blender for 3D assets
- Attend and participate in game design and check-in meetings
- Answered phones, talked to customers, and helped with technical issues
- Responded to help requests, tickets, and emails
- Setup, troubleshoot, and fixedhardware
- Helped solve software issues in person
- Planned, prepared, and oversaw activities for kids 7 - 17
- Prepared and taught weekly classes for groups of 4 - 12 kids
- Set up and took down workstations and labs
- Communicated with and presented student work to parents
- Designed, created, and printed two show catalogs
- Prepared and posted advertisement for the summer show
- Handled, photographed, and edited photos for antique and contemporary art pieces
- Attended and participated in planning/management meetings with the company, as well as featured artist